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[coco8] Configure your Xcode project for distribution
- a) Configuring Identity and Team Settings
For Xcode to create the team provisioning profile, the app’s bundle ID needs to be unique and the project assigned to a team. Later, you provide other information that identifies this version of your app. The identity settings appear in the Identity section of the target’s General pane. For iOS apps, the Identity section appears as shown here:
The bundle ID must be unique in the world, so we choose a unique prefix (Common practice: Reversed version of our organization URL) and an app name unique for our organization.
For example: net.smalltalking.u8.coco8.helloWorld
- b) Setting Deployment Info
At the same settings page, Set the Deployment Info filling the following fields:
Deployment Target: Specifies the lowest operating system version that your app will run on.
Target Devices: At the moment, iPhone, iPad or Universal (both)
- c) Adding App Icons and a Launch Screen File
- d) Prepare artwork for your app (Follow this guide)
Go to [coco8] Publishing to the AppStore