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api[jx8,android.view] implementation
JavaObject buildSubclasses: #(
ActionProvider ActionMode
Choreographer
Display
DragEvent
Gravity
#(InputEvent KeyEvent MotionEvent)
MenuInflater
LayoutInflater
#(View ViewGroup)
) in: 'android.view' reference: 'https://developer.android.com/reference'!
View buildConstructors: #(
#(context: #(#(context json)))
#(context:attrs: #(#(context json) attrs))
#(context:attrs:defStyleAttr: #(#(context json) attrs defStyleAttr))
#(context:attrs:defStyleAttr:defStyleRes: #(#(context json) attrs defStyleAttr defStyleRes))
)!
View buildFunctions: #(
#bringToFront
#(#setOnClickListener: #(#(anOnClickListener json)))
#(#showContextMenu:y: #(x y) #Boolean)
)!
View buildBooleanFunctions: #(
#showContextMenu
#isShown
)!
ViewGroup buildFunctions: #(
#dismissPopupMenus
)!
Display buildFunctions: #(
#getAppVsyncOffsetNanos
#(#getCurrentSizeRange:outLargestSize: #(#(outSmallestSize json) #(outLargestSize json) ))
getDisplayId getFlags getHeight
#(#getHdrCapabilities #() HdrCapabilities)
#(#getMetrics: #(#(outMetrics json)))
#(#getMode #() Mode)
getName getRefreshRate
#(#getRealMetrics: #(#(outMetrics json)))
#(#getRealSize: #(#(outSize json)))
#(#getRectSize: #(#(outSize json)))
#(#getSize: #(#(outSize json)))
getRotation getState
getSupportedModes getSupportedRefreshRates
getWidth
#(#isValid #() Boolean)
)!
Gravity buildStaticFunctions: #(
#(#apply:w:h:container:xAdj:yAdj:outRect: #(gravity w h #(aRect json) xAdj yAdj #(outRect json)))
#(#apply:w:h:container:outRect:layoutDirection: #(gravity w h #(aRect json) #(outRect json) layoutDirection))
#(#apply:w:h:container:xAdj:yAdj:outRect:layoutDirection: #(gravity w h #(aRect json) xAdj yAdj #(outRect json) layoutDirection))
#(#apply:w:h:container:outRect: #(gravity w h #(aRect json) #(outRect json)))
#(#applyDisplay:display:inoutObj: #(gravity #(aRect json) #(inoutObj json)))
#(#applyDisplay:display:inoutObj:layoutDirection: #(gravity #(aRect json) #(inoutObj json) layoutDirection))
#(#getAbsoluteGravity:layoutDirection: #(gravity layoutDirection))
#(#isHorizontal: #(gravity) Boolean)
#(#isVertical: #(gravity) Boolean)
)!
Choreographer buildStaticFunctions: #(
#(#getInstance #() Choreographer)
)!
Choreographer buildFunctions: #(
#(#postFrameCallback: #(#(aFrameCallback json)))
#(#postFrameCallbackDelayed:delayMillis: #(#(aFrameCallback json) delayMillis))
#(#removeFrameCallback: #(#(aFrameCallback json)))
)!
ActionProvider buildConstructors: #(
#(context: #(#(context json)))
)!
ActionProvider buildFunctions: #(
#(#hasSubMenu #() Boolean)
#(#isVisible #() Boolean)
#(#onCreateActionView: #(#(aMenuItem json)) View)
#(#onPerformDefaultAction #() Boolean)
#(#onPrepareSubMenu: #(#(subMenu json)))
#(#overridesItemVisibility #() Boolean)
refreshVisibility
#(#setVisibilityListener: #(#(aVisibilityListener json)))
)!
ActionMode buildFunctions: #(
finish
#(#getCustomView #() View)
#(#getMenu #() Menu)
#(#getMenuInflater #() MenuInflater)
#(#getSubtitle #() CharSequence)
#(#getTag #() JavaObject)
#(#getTitle #() CharSequence)
#(#getTitleOptionalHint #() Boolean)
getType
#(#hide: #(duration))
invalidate
invalidateContentRect
#(#isTitleOptional #() Boolean)
#(#onWindowFocusChanged: #(hasWindowFocus))
#(#setCustomView: #(#(view json)))
#(#setSubtitle: #(#(subtitle json)))
#(#setTag: #(tag))
#(#setTitle: #(#(title json)))
#(#setTitleOptionalHint: #(aBoolean))
#(#setType: #(type))
)!
DragEvent buildFunctions: #(
describeContents getAction
#(#getClipData #() ClipData)
#(#getClipDescription #() ClipDescription)
#(#getLocalState #() JavaObject)
getResult getX getY
#(#writeToParcel:flags: #(#(aParcel json) flags))
)!
MenuInflater buildConstructors: #(
#(context: #(#(context json)))
)!
MenuInflater buildFunctions: #(
#(#inflate:menu: #(menuRes #(aMenu json)))
)!
LayoutInflater buildConstructors: #(
#(context: #(#(context json)))
#(original:context: #(#(original json) #(context json)))
)!
LayoutInflater buildFunctions: #(
#(#cloneInContext: #(#(newContext json)) LayoutInflater)
#(#createView:prefix:attrs: #(name prefix #(anAttributeSet json)) View)
#(#from: #(#(context json)) LayoutInflater)
#(#getContext #() Context)
#(#getFactory #() LayoutInflater_Factory)
#(#getFactory2 #() LayoutInflater_Factory2)
#(#getFilter #() LayoutInflater_Filter)
#(#inflate:root: #(#(aXmlPullParser json) #(aViewGroup json)) View)
#(#inflate:root:attachToRoot: #(#(aXmlPullParser json) #(aViewGroup json) attachToRoot) View)
#(#setFactory: #(#(factory json)))
#(#setFactory2: #(#(factory json)))
#(#setFilter: #(#(filter json)))
)!
InputEvent buildFunctions: #(
describeContents
#(#getDevice #() InputDevice)
getDeviceId getEventTime getSource
#(#isFromSource: #(source) Boolean)
)!
KeyEvent buildConstructors: #(
#(action:code: #(action code))
#(downTime:eventTime:action:code:repeat: #(downTime eventTime action code repeat))
#(downTime:eventTime:action:code:repeat:metaState: #(downTime eventTime action code repeat metaState))
#(downTime:eventTime:action:code:repeat:metaState:deviceId: #(downTime eventTime action code repeat metaState deviceId))
#(downTime:eventTime:action:code:repeat:metaState:deviceId:scancode: #(downTime eventTime action code repeat metaState deviceId scancode))
#(downTime:eventTime:action:code:repeat:metaState:deviceId:scancode:flags: #(downTime eventTime action code repeat metaState deviceId scancode flags))
#(downTime:eventTime:action:code:repeat:metaState:deviceId:scancode:flags:source: #(downTime eventTime action code repeat metaState deviceId scancode flags source))
#(time:characters:deviceId:flags: #(time characters deviceId flags))
#(from: #(#(source json)))
)!
KeyEvent buildStaticFunctions: #(
#(#changeAction:action: #(#(aKeyEvent json) action) KeyEvent)
#(#changeFlags:flags: #(#(aKeyEvent json) flags) KeyEvent)
#(#changeTimeRepeat:eventTime:newRepeat:flags: #(#(aKeyEvent json) eventTime newRepeat flags) KeyEvent)
#(#changeTimeRepeat:eventTime:newRepeat: #(#(aKeyEvent json) eventTime newRepeat) KeyEvent)
)!
KeyEvent buildFunctions: #(
#(#dispatch:state:target: #(#(receiver json) #(state json) #(target json)))
getAction getCharacters
#(#getDeadChar:c: #(accent c))
#(#dispatch: #(#(receiver json)))
getDeviceId
getDisplayLabel
getDownTime
getEventTime
getFlags
#(#getKeyCharacterMap #() KeyCharacterMap)
getKeyCode
#(#getMatch:metaState: #(chars metaState) "char")
#(#getMatch: #(chars) "char")
getMaxKeyCode getMetaState getModifierMetaStateMask
getModifiers getNumber getRepeatCount
getScanCode getSource
#(#getUnicodeChar: #(metaState))
getUnicodeChar
#(#hasModifiers: #(modifiers) Boolean)
#(#hasNoModifiers #() Boolean)
#(#isAltPressed #() Boolean)
#(#isCanceled #() Boolean)
#(#isCapsLockOn #() Boolean)
#(#isCtrlPressed #() Boolean)
#(#isFunctionPressed #() Boolean)
#(#isGamepadButton: #(keyCode) Boolean)
#(#isLongPress #() Boolean)
#(#isMetaPressed #() Boolean)
#(#isModifierKey: #(keyCode) Boolean)
#(#isNumLockOn #() Boolean)
#(#isPrintingKey #() Boolean)
#(#isScrollLockOn #() Boolean)
#(#isShiftPressed #() Boolean)
#(#isSymPressed #() Boolean)
#(#isSystem #() Boolean)
#(#isTracking #() Boolean)
#(#keyCodeFromString: #(symbolicName))
#(#keyCodeToString: #(keyCode))
#(#metaStateHasModifiers:modifiers: #(metaState modifiers) Boolean)
#(#metaStateHasNoModifiers: #(metaState) Boolean)
#(#normalizeMetaState: #(metaState))
#(#setSource: #(source))
startTracking
)!
MotionEvent buildStaticFunctions: #(
#(#actionToString: #(action))
#(#axisFromString: #(symbolicName))
#(#axisToString: #(axis))
#(#obtain:eventTime:action:x:y:metaState: #(downTime eventTime action x y metaState) MotionEvent)
#(#obtain:eventTime:action:pointerCount:pointerCoords:metaState:buttonState:xPrecision:yPrecision:deviceId:edgeFlags:source:flags:
#(downTime eventTime action pointerCount #(pointerCoords handles) metaState buttonState xPrecision yPrecision deviceId edgeFlags source flags) MotionEvent)
#(#obtain: #(#(aMotionEvent handle)) MotionEvent)
#(#obtain:eventTime:action:x:y:pressure:size:metaState:buttonState:xPrecision:yPrecision:deviceId:edgeFlags:
#(downTime eventTime action x y pressure size metaState buttonState xPrecision yPrecision deviceId edgeFlags) MotionEvent)
#(#obtainNoHistory: #(#(aMotionEvent handle)) MotionEvent)
)!
MotionEvent buildFunctions: #(
#(#addBatch:pointerCoords:metaState: #(eventTime #(pointerCoords handles) metaState))
#(#addBatch:x:y:pressure:size:metaState: #(eventTime x y pressure size metaState))
#(#findPointerIndex: #(pointerId))
getAction
getActionButton
getActionIndex
getActionMasked
#(#getAxisValue:pointerIndex: #(axis pointerIndex))
#(#getAxisValue: #(axis))
getButtonState
getDeviceId
getDownTime
getEdgeFlags
getEventTime
getFlags
#(#getHistoricalAxisValue:pointerIndex:pos: #(axis pointerIndex pos))
#(#getHistoricalAxisValue:pos: #(axis pos))
#(#getHistoricalEventTime: #(pos))
#(#getHistoricalOrientation:pos: #(pointerIndex pos))
#(#getHistoricalOrientation: #(pos))
#(#getHistoricalPointerCoords:pos:outPointerCoords: #(pointerIndex pos #(outPointerCoords json)))
#(#getHistoricalPressure:pos: #(pointerIndex pos))
#(#getHistoricalPressure: #(pos))
#(#getHistoricalSize:pos: #(pointerIndex pos))
#(#getHistoricalSize: #(pos))
#(#getHistoricalToolMajor:pos: #(pointerIndex pos))
#(#getHistoricalToolMajor: #(pos))
#(#getHistoricalToolMinor:pos: #(pointerIndex pos))
#(#getHistoricalToolMinor: #(pos))
#(#getHistoricalTouchMajor:pos: #(pointerIndex pos))
#(#getHistoricalTouchMajor: #(pos))
#(#getHistoricalTouchMinor:pos: #(pointerIndex pos))
#(#getHistoricalTouchMinor: #(pos))
#(#getHistoricalX:pos: #(pointerIndex pos))
#(#getHistoricalX: #(pos))
#(#getHistoricalY:pos: #(pointerIndex pos))
#(#getHistoricalY: #(pos))
getHistorySize
getMetaState
getOrientation
#(#getOrientation: #(pointerIndex))
#(#getPointerCoords:outPointerCoords: #(pointerIndex #(outPointerCoords json)))
getPointerCount
#(#getPointerId: #(pointerIndex))
#(#getPointerProperties:outPointerCoords: #(pointerIndex #(outPointerCoords json)))
#(#getPressure: #(pointerIndex))
getPressure
getRawX getRawY
#(#getSize: #(pointerIndex))
getSize getSource
#(#getToolMajor: #(pointerIndex))
getToolMajor
#(#getToolMinor: #(pointerIndex))
getToolMinor
#(#getToolType: #(pointerIndex))
#(#getTouchMajor: #(pointerIndex))
getTouchMajor
#(#getTouchMinor: #(pointerIndex))
getTouchMinor
#(#getX: #(pointerIndex))
getX getXPrecision
#(#getY: #(pointerIndex))
getY getYPrecision
#(#isButtonPressed: #(button) Boolean)
#(#offsetLocation:deltaY: #(deltaX deltaY))
recycle
#(#setAction: #(action))
#(#setEdgeFlags: #(flags))
#(#setLocation:y: #(x y))
#(#setSource: #(source))
#(#transform: #(#(matrix json)))
)!